Glossary of Terms
Alternate Future Timeline (AFT): A collection of latent conditioned information compiled in precise ways as to elicit a deterministic alternate future timeline when the time comes to completely enact it as such.
Alternate Past Timeline (APT): Activated conditioned information originating from the present that creates desired, undesired and/or neutral effects within the past of a client that is to trigger a deterministic alternate future timeline.
Analyst: A particular human being designated and contractually obliged to collect and analyze any relevant (relevance is judged at the discretion of the analyst) data pertaining to the client's deterministic alternate future timeline.
Client: A particular human being, agency, corporation and/or other singular and/or amalgamated entities enlisting the services of the analyst.
Computer Networking: Using a network of organic or inorganic storage or computing devices that produces a discernable and recorded data trail as they operate inside of the global computer network. Examples of computer networking include, but are not limited to: The hard wire transfer of files from computer to computer, external drive to computer, computer to external drive or external drive to external drive, and the soft wire transfer of files from brain to brain, brain to computer, brain to external drive, external drive to brain, computer to brain or brain to brain that occur only on public or trusted private servers
Conditioned Information (CI): Information that has been primed for latent behavior in the assets including but not limited to the past, alternate past timeline, present, future, alternate future timeline and/or deterministic alternate future timeline.
Deterministic Alternate Future Timeline (DAFT): The desired, undesired and/or neutral effects of the present, and in turn the alternate past timeline (and in rare cases the future or looping daft), of a client that culminate into a fixed reality beyond others' limited influence on and/or perception of time wherein the others' reality is compromised at the will of the client.
Expected Background Noise (EBN): Trivial aberrations (compromises) within related and unrelated micro realities and macro realities that don't require any necessary action or responsibilities on the part of the analyst or client.
Global Computer Network: The traceable and monitored network of computers legally registered in 1 or more of the countries of the Data Alliance Treaty.
Information: Any binary or analog data processed, stored or transmitted in organic or inorganic methods directly, indirectly or peripherally about, in or from assets including, but not limited to the past, present and/or future of the client and associated parties.
Information System: Data trends that elicit the understanding of said data as a core entity with various branches that culminates into a closed or open system. A closed system might look like data that composes something like a bee, as an entity, whose informational associations branch out from that core entity to include things like other bees, the hive in which it lives, flowers from which it has collected pollen, etc., all of which compose a particular open system. An open system might look like data that composes something like a corporation, as an entity, whose informational associations branch into that core entity to other entities like buildings, desks, employees, stockholders, etc., all of which and whom are understood as closed systems. The definition of a data entity as a closed or open system is typically fluid and conditional.
Looping DAFT (DAFTFAD): A deterministic alternate future timeline designed (with atemporal entropy) to begin where it ends and end where it begins, ensuring a self sustaining reality with no termination.
Micro Reality (MiR): A closed information system, separate from the client's.
Macro Reality (MaR): An open information system, separate from the client's.
Multiverse: A theoretical model of reality that is composed of a set of universes (more than one, quantifiably finite or infinite) that accounts for everything that did, does or can ever possibly exist.
Neural Sneakernetting: See sneakernetting.
Occurrence Probability: The statistical probabilistic outcome of a particular requested event within the client's alternate future timeline based on information unique to the client's campaign and expressed as a conditional percentage.
Others: Anyone other than the client.
Reality: The state of people, places, things, events, etc. as they actually exist, both outside of the mindís constructs (physical objects or entities that can be objectively measured to any degree outside of the mind) and inside of the mindís constructs (concepts, ideas or images that can only be subjectively accounted for within the unique framework of one's mind) within the general framework of time (past, present, future, alternate past timeline, alternate future timeline, deterministic alternate future timeline, looping daft, etc.) across the multiverse.
Sneakernetting: Using a network of organic or inorganic storage or computing devices that leaves no data trail as they operate outside of the global computer network. Examples of sneakernetting include, but are not limited to: The hard wire transfer of files from computer to computer, external drive to computer, computer to external drive or external drive to external drive, and the soft wire transfer of files from brain to brain, brain to computer, brain to external drive, external drive to brain, computer to brain or brain to brain that occur on no or non-trusted servers. The soft wire techniques are otherwise known as neural sneakernetting.
Time: A particular progression of entropy (low to high, high to low or static) that is understood relative to other progressions of entropy in a manner that is quantified.
United States Government (US): Any human being, agency corporation and/or other singular and/or amalgamated entities, client or otherwise, that has worked for, been involved with or remotely associated with political proceedings on the city, state or national level of the United States of America. This does not exclude tribal councils and most taxpayers.
How (Your) Information is Collected
The Aether: The collective entity of conditioned air containing latent and active data that is accessible through encryption.
Audio and Visual Recordings (AVR): Archived digital and analog audio and video data from a particular person, group or organization.
Database (DB): The information transmitted from your (the client's) brain, gathered and organized in your (the client's) hippocampal server and remotely stored in the aether. This information includes, but is not limited to the contents of your thoughts and dreams (textual, verbal, visual or otherwise), your physical location at any given time, perceived (unaided, aided or hallucinatory) sensory input/output (sounds, sights, smells, tastes and touches) and extra sensory input/output (sur/sub-sounds, etc.) and synaesthetic functions.
Conditioned Air (CA/CO): The global atmosphere (troposhpere, stratosphere & mesosphere) whose oxygen molecules have merged with self-propogating biological organisms (innocuous to most living things) that have been designed with the capacity to record, store and report data including, but not limited to audio, (speech, sounds, etc.) movement (location), temperature and certain types of brainwaves.
Global Positioning System (GPS): The navigational system using multiple satellites orbiting Earth to make available location and time data of applicable entities.
Hippocampal Server (SHS or Seahorse Server): The hippocampus (the part of the brain responsible for short and long-term memory and spatial navigation) modified by conditioned air to act as a soft drive whose accessible data composes your unique DB (see database).
Personal Surveillance: My (the analyst's) private investigation with analog processes, mainly involving observation and note-taking.